SUPPORT
HOW TO PLAY
- What can I do?
- One thing: tap a conveyor belt to turn it round. The cats are asleep and ride wherever the belts take them. Get enough of them to the EXIT to pass the room; save them all for three stars.
- Some belts will not turn.
- A belt with a padlock is the Doctor's and stays the way it is. Work with the others.
- What are the cracked belts with a MAX tag?
- They are old. The tag says how many cats the cracked stretch can carry at once. One more than that and it gives way.
- What does a green pad with a wire do?
- It is a button. Follow the wire to see what it is connected to: a cat riding over the pad switches that thing for a while.
IF YOU ARE STUCK
- Read your notes.
- Each room opens with the Doctor's memo and, underneath it on the green terminal, your own note on how the room works. The note is the hint.
- Ask to be shown.
- Fail a room a couple of times and the report offers SHOW ME, which plays the room's answer in front of you.
- The last wing is locked.
- Robotics opens once you have earned enough stars in the earlier wings. Go back and save a few more cats.
- Why can I only get two stars in some rooms?
- In a few rooms one cat has to stay behind on a button so the others can get out. There is no perfect outcome there, and the game says so.
SOUND, MUSIC AND PROGRESS
- How do I turn the music or the sound off?
- Pause a room: the switches are on the pause card. Turning music off silences the music in the rooms; the title and the story keep theirs.
- Where is my progress kept?
- On the device you played on. It is not synced between devices, and deleting the game deletes it.
- How do I watch the story again?
- Tap STORY on the title screen.
CONTACT US
Something broken, or a room you think is unfair? Tell us. Leave an email address if you would like a reply.